Short-Form Video Applications Usage and Functionally Dependent Adults' Depressive Symptoms: A Cross-Sectional Study Based on a National Survey
Li C, Wang Y
Risk management and healthcare policy · 1 cita
Cómo se estudió
- Diseño
- Estudio transversal (clasificado por nuestro filtro de IA)
- Estudiado en
- Personas
- Resultado principal
- Marcadores de salud y funcionamiento
Quién lo pagó
- Financiación
- Financiación independiente
- Gobierno
- Government of Jiangsu Province
- Universidad u hospital
- Peking University
- Gobierno
- Social Science Foundation of Jiangsu Province
Según 3 financiadores declarados y la declaración de financiación del texto completo.
Publicación
- Publicado
- 2024-12-01 · Risk Manag Healthc Policy · vol. Volume 17 · págs. 3099–3111
- Editorial
- Dove Medical Press
- Citado
- 4 citas · más que el 79% de estudios similares · 1.1× el promedio de su campo
- Referencias
- 63 trabajos
- Acceso
- Acceso abierto (revista) · CC-BY-NC
- Áreas de investigación
- Digital Mental Health Interventions · Impact of Technology on Adolescents · Technology Use by Older Adults
- Palabras clave
- depressive symptoms, functional dependence, older adults, interpersonal relationships, video games, mental health, social media use
2 autores
- Chen Li🇨🇳Shanghai Jiao Tong University
- Yangyang Wang🇨🇳Soochow University
Resumen
El texto original del estudio, en el idioma en que se publicó.
Objective
This study constructed a theoretical model based on the social compensation theory and used it to investigate the effects of short-form video applications usage on depressive symptoms among functionally dependent adults.
Methods
An empirical analysis was conducted based on a national sample of 8752 adults aged 45+ from China Family Panel Studies (CFPS) wave 2020. This study examined the effects of short-form video applications usage on depressive symptoms in functionally dependent adults by constructing linear regression models. Further, the mediating effect of interpersonal relationship, and the moderating effect of video games were then sequentially analyzed with the help of macro PROCESS4.0 tool.
Results
Results showed that: (1) short-form video applications usage significantly reduced the level of depressive symptoms among functionally dependent adults; (2) interpersonal relationship exerted a mediating effect of 10.36% in the process of short-form video applications usage reducing the level of depressive symptoms among functionally dependent adults; (3) video games attenuated the healing effect of short-form video applications usage on the level of depressive symptoms in functionally dependent adults, but not significantly in the functionally dependent adults aged 60+.
Conclusion
New electronic media, represented by short-form video applications, have the potential to intervene in the mental health of functionally dependent adults. Social policymakers should consider adopting relevant e-healing measures to enhance the well-being of vulnerable groups.
Resumen vía Europe PMC. Los derechos de autor siguen siendo de los autores o la editorial (CC BY-NC).
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